So it is then that when he finds a truly exceptional prize, one that will return him to his deserved station, Draik recruits a crew of fellow treasure seekers and sets them to the task. Draik's obsession is all-consuming, and he will risk everything to obtain his prize and its many secrets, including his life or even that of his crew. There are currently no comments. This powder numbs the mind, making slaves more the need to devour flesh. In this way, infected The Lord of the Underworld takes various mortals slowly become ghouls or darakhul over time.
Overseers keep a close eye out they are his favored children, and all for signs that slaves are not taking the deadmind powder. The most important are skilled house slaves and fleshlings food slaves. The skilled can read and write, or are savants, arcanists, or metalworkers of some kind. Skilled slaves are kept on deadmind powder to keep their slaves complacent. Food slaves are sold as meat and promptly eaten.
Halfling Deadmind Powder Ingested. A creature subjected is a delicacy, and the flavor of deep gnomes is highly prized. While poisoned in this way, the creature has disadvantage on Wisdom and Charisma saving throws against spells of the enchantment school. Their conflicting urges realms of the deep earth.
She the best-known temple in the Imperium. Worshippers extend beyond a master of the Sated Hunger path, whose appetites have ghouls to include jackal-headed demons and Waldrop been consumed by Vardesain as a blessing. Order, a group of deadly assassins for hire. Above ground, ghoul worship of Anu- though bats, serpents, and oozes are also among his sacred Akma is furtive and treated with fear. Many of his priests and most arcanists who follow pay homage to Mavros, who takes a him have rats as pets or familiars.
His Loved by even the least of ghouls, Vardesain priests are all powerful warriors. There are equal glee. His priests regularly sacrifice several sects with conflicting creeds. Among the beggar ghouls, these distinctions ghouls. Most worshippers are officers. The emperors themselves are her primary symbol is an eight-pointed star.
Doina has keeper of the dead. Certainly, she is widely a sharp political mind and has been a trusted adviser to worshipped as such on the surface in Emperor Nicoforus for some years. In the realms below, From time to time, demon lords whose portfolios include Marena has enough ghoul adherents to necromancy, death, darkness, or the underworld become maintain the Temple of Agonizing Bliss see popular among the ghouls, but the Imperium is rarely page in Vandekhul, which is presided swayed by any single demon lord for long.
Their caravans Sarastra has found favor again as visit Darakhan, Lillefor, Fretlock, Morgau, Gnawbone, the shadow fey have come to an and Spiderfall. Many other arcanists, though a few are kobolds, derro, and mushroomfolk, who trade with other ghouls are curious about this the ghouls from elsewhere in the Underworld. Some are returning figure in their pantheon.
Ghoul Legions Living merchants in good standing with the Imperium are The ghoul reign of conquest against the dark elves, often issued writs of free passage see Handouts Appendix dwarves, deep gnomes, dark folk, and other races of the that allow the merchants and their caravans to travel in Underworld has not been an accident. The darakhul relative safety throughout the empire.
Such merchants are paralyze their foes, turning enemies into food or into often afforded the privilege of requesting ghoul guards for replacements for their losses.
Their armies include their trade goods or for themselves if they must leave the crawling bone colossi, demonic rams, bat-winged devices living districts. They either carry their provisions or ghouls. Silvers are called ducats or fingers, and coppers are march alongside them when the provisions take the form called bites, boats, or boatmen, after Charun, the ferryman of zombies. In frenzies, ghouls can strip a battlefield clean to the Underworld, who demands them as payment.
Weapons and spores to cause slumber in ranks of breathing foes, and armor are rarely for sale to non-ghouls. When they are, heavy centiles of iron ghouls to crush their opponents. Alchemical items are commonly breathe. The greatest constraints on the use of fire bat and fire skeleton tactics are not ghoul morality — an oxymoron — but the lack of sufficient fuel to burn in the damp and stony caverns.
Ghouls use smoke and fire only for major engagements. That number could easily double overnight if the Pale Emperor commanded it; at some level, all ghouls are raiders and warriors. The masses of the legions are mostly fodder, with common ghouls and ghasts making up more than ninety percent of their numerical strength. The other ten percent are darakhul officers. Each legion numbers 1, soldiers strong when at full complement, comprising of around ghoul and ghast legionnaires, 60 imperial ghoul Tome of Beasts, p.
Legions are divided into 10 centiles of ghouls each. Nine are ordinary centiles, under the command of a darakhul captain. These officers are known as Field Captains when operating outside the borders, such as in Tannenbirg Castle, while the Third joined the Ghost Krakovar, and Patrol Captains when within the empire. The tenth summer residence, but its ambitious commander, the centile is known as the Imperial Centile.
This centile acts Wizard-General Smiling Magerette NE female drow as a staff headquarters, personal guard, and reserve unit to darakhul has other ideas. For more details on Smiling the general commanding the legion. Magerette and her plans, see page Each member of the Third is where they stand ready to hold the conquered Province of resistant to radiant damage, making them tough enough to Krakovar alongside their vampire and Ghost Knight allies.
The Blacktongues, Corpse Tearers, Feverlings, The First Imperial is just as deadly and are equipped Plaguejoys, and the Wyrmblooded spend much of their with banded armor, polearms, and battle axes. It now falls under the barracks drilling and parading, and they consider their command of Field Marshall Iago Estorban LE male active duty a plum assignment with plenty of opportunities darakhul , one of the Dukes, and is kept in the White to both feed and expand the empire.
Ten years and wizards are less pleased; they are far from the courtly ago, when the darakhul moved against the surface world maneuvering and discussions that might land them a alongside their vampire allies, these two legions led the post with a better legion or as a high-status necrophagus charge. The First Imperial wiped out the defenders of attached to the Imperial Court.
They fight as auxiliaries and move as a light legion. Seven of the dukes rule a small city or major outpost They guard and tend the Glowing Forest and the Forest of outside the White City, paying to support the legion Forgetting when not training. The dukes do not formally command their Dozens of other legions have been completely respective legions, except for Duke Iago Estorban, Field destroyed—or retired.
The following are the current Dukes: to any who might try such a coup again. Wilmer Corpsefinger of Fleshbrook. Weakest of the Dukes, Wilmer Corpsefinger LE male halfling darakhul is responsible for the tiny city of Fleshbrook and its Ghoul Hierarchy strategically important bridge over the Yellow River. Ghouls have a strange life cycle, starting with death and He breeds lantern beetles and mines the saltpeter used fever, and dominated by the peculiar customs of the in deadmind powder.
Like the living, they are bound by their status and defense to his capable Captain of the Gate, while he fills his their wealth, though this takes dark forms in the empire.
The ambitious Duke Drago complex hierarchy of ranks and roles in ghoul society. LE male human darakhul has a long history of plotting with his allies on the surface. More intriguingly, his half-brother is the not mean they are all equal among themselves. The Fuligin Manor in Fretlock. Persistent rumors claim Duke categories are arbitrary and fluid, and priests and blooded Drago and Konrad have embedded a network of darakhul Necrophagi may often vault onto the higher rungs quite spies in towns and cities throughout the Crossroads quickly.
Nevertheless, the pecking order is as follows: region, though this claim has never been verified. Imre Stritt of the Glowing Forest. Banished to the are a group that no southwestern marches of the Imperium, Duke Imre spends one opposes — at little time in the dangerous fungus forest named in his title. His Instead, he bases himself at a fortified outpost to the south. Necrophagi means that he can play all the factions against each other.
In practice, Radu Kopecs of Gonderif. In life, Radu Kopecs LE male the high priests and the Master of the Necrophagi act dwarf darakhul was a member of the Mavrite Forge independently and even oppose the Emperor at times — Works, a consortium of cantonal dwarves and Zobecker but usually only if two or more of the dukes support them.
Loyal to the Emperor, Duke Radu is determined. She is enamored with her new machine regularly inspects the arms and armaments that come out and only needs the slightest excuse to put it to use. Those nobles who distrust the Necrophagi Jaroslav Krakenau of Spiderfall. Duke Jaroslav especially after finding new clues to the whereabouts of governs the city with a deft hand, maintaining valuable the legendary Crown of Air and Darkness in the tomes the trade links with the few dark elves that remain in the vampires gave to the Necrophagi.
Underworld, while rooting out their spies and dealing with their plots. The or so marquises each have a coterie of followers, Ambitious and ruthless, Duke a handful of barons who swear fealty to them, a few lords, Morreto LE male human and up to personal followers each. His latest Necrophagi. A few are the generals of the Legions; others plots are the focus of the are governors of small outposts or responsible for the gates Empire of the Ghouls adventure.
All are quite deadly. Many are officers, and darakhul was a lord of the infamous Stross family some are Necrophagi and underpriests. The number and who ruled the Free City of Zobeck for years. Barons are granted the right close allies in the Blood Kingdom.
He is frequently abroad as a guest no more than a dozen. He was first over the battlements at Wallenbirg command. The Lords are personally powerful as fighters where the darakhul army feasted on the flesh of every last or otherwise, but they have no allies and no great influence person in the city. Orsolla a low profile, gathering up wealth, favors, and information Stritt NE female human darakhul was a kitchen maid in while growing strong in their scheming before taking on a Zobeck in life.
When she snuck out to meet her lover late higher title. Likewise, hunters of flesh spend so little time one night, she was seized by a darakhul patrol. Now a Lords, though they command wide respect. Orsolla has their lessers, but this cuts both ways. Imperial hunters are darakhul that have not adapted well to ghoul society. Almost all imperial hunters are iron ghouls or relationship with necromancers and darakhul.
A few vampires, ghasts, and even wights have the practice of necromancy from been known as hunters, but rarely. They are, after all, As scouts, foragers, slavers, and lone assassins, the competing for the same limited supply imperial hunters are deadly foes, able to move with stealth, of corpses. The darakhul themselves, strike with power, and murder with impunity. They are however, mastered much of this magic, among the most aggressive ghouls, always looking for new and they consider necromancers rivals worth killing grounds or unexplored caverns.
The treasure they absorbing into the empire. This is easy enough given seek is not gold, but flesh and bone. The ghoulish necromancers of the Imperium organized The Ghoul Imperium is built on the backs of lesser into a society of their own, called the Necrophagi, that creatures.
Not every creature is fortunate enough to practices necromancy using the materials available, become a darakhul and rule. Their mark is a triple skull and bone wand. Low-ranking members Ghasts form a large imperial middle class and serve as its of the order are often necrophage ghasts Creature Codex, shock troops in battle. They travel into a fight on beetle- p. They understand status and strategy, create bone collectives or develop powerful war machines, and, though they resent the higher class of the darakhul, such as zombie rams and ether towers.
Standing atop the Imperial the secret of transforming ghasts into darakhul. This Acropolis, the ominous black tower is surrounded by six rumor gives them hope of advancement. Their power floating skulls and guarded by skeletons. Surprisingly, the over the common ghouls and slaves gives them a taste of head of the society, the Master of the Necrophagi, is not tyranny.
They are hungry for more power, always striving a darakhul. Magenthus Quickborn is a bone collective and ambitious, eager to prove themselves as hunters, with the spellcasting abilities of an 18th-level wizard. The warriors, or spies. These undead creatures can run without pause Who knows what dark secrets these books hold? Most serve the priests, Necrophagi, and generals, though a few belong. In these cases, food The runners travel at a full run at all times, covering 72 slaves are drafted to do as much work as possible before miles in just 6 hours, or miles in a day.
Their sleepless being stripped for any remaining meat. Darakhul dislike speed means they can carry no armor and nothing more this practice, however, as they feel overworking food slaves than a light weapon, usually a dagger.
Interference with an leads to tough or stringy fare. Stories claim some run themselves so fast and power structure. After decades of common ghouls are largely ignored. They are not fed from starvation, the ghoul takes on a new powdery form. This the slave pens guarded by the darakhul, and they must pile of dust and bone fragments animated by hunger, forage for themselves. The strongest grow into ghasts with hatred, and bitter wisdom is a bonepowder ghoul. Not all a place in the legions when an assault is planned.
Treated ghouls who starve become bonepowder ghouls as many like auxiliaries, they get the most difficult tasks in combat: lesser ghouls who starve instead waste away into nothing— to engage and hold foes while the darakhul, imperial only the more powerful ghouls or those driven by a strong ghouls, and others outflank the enemy.
The only creatures they treat with some At the very bottom of the ghoul hierarchy is an underclass of beggar ghouls and slaves. These poor devils must scrounge for food near the surface, beg for scraps among the cities of the empire, or raid the livestock pens, hoping to avoid capture and execution. Beggar ghouls are always thin, usually weakened, and sometimes damaged in some way. SLAVES Other than the deathcap myconids, mushroomfolk, and closely allied ghoul species, all other races are considered food or slaves.
In particular, dwarves and gnomes are valued for their mining abilities, humans are preferred for conversion into darakhul as they adapt to their undead status more quickly and easily, and dark elven flesh is a bit of a delicacy. All other races — including dark folk, derro, halflings, goblins, deep gnomes, and even other undead — are usually eaten after a short period of work or fattening.
The only. Even then, their attitude is often Lich hounds Tome of Beasts, p. They are often used by the darakhul to guard fortresses and temples. The and imperial expansion, seeking a path of corruption simplest are the skeleton and zombie servants, who are or transcendence using the power of necrotic energy.
They harvest Those whose hunger grows ever greater, unchecked, and fungal forests and perform rote work like carrying water, who become filled with masses of undigested meat and turning alchemical cauldrons, and copying account books, bone are the bloated ghouls see page Considered but that is not their only purpose.
Skeletons are often abominations anywhere else, to the empire they are a sign reduced in size and turned into bone collectives by the of wealth, status, and prosperity. Nobles in particular often incantations of the Necrophagi. Zombies serve as mobile keep a bloated ghoul around as a form of jester and a sign food reserves that march without pause or rest. They have no the Underworld, from the implacably hostile to indifferent allegiance to the empire.
Running a large underground empire is no easy task, and the ghouls employ a variety of creatures, both living and HOSTILE undead, to act as mounts, guards, and menial labor. The aboleths and their deep one Tome of Beasts, p. They work capable of carrying heavy loads without tiring. Older to survive the sleepless marches and the constant raids of beetles are used as excavators, scouring out tunnels and the ghoulish war parties. They have mastered techniques enlarging caverns with their acid.
Sniffer beetles see page are their own losses from being turned into darakhul soldiers. They are rarely the first eaten The ghouls create horrific, intelligent undead creatures when the ghoul larders are searched for food.
At other called ghoulsteeds Creature Codex, p. When discovered by the Although they are large and run on all fours, ghoulsteeds Imperium, these kobolds are summarily executed. Other races are less clear whether they are allies. Some The shaft offers a potential escape route from the demons commit to the Spider Goddess and her servants; Underworld.
A creature wishing to reach the surface will others are loyal to the ghoul lords of Evermaw. Cloakers need to fly, levitate, or spider climb feet upwards to are too alien to pin down clearly as either allies or enemies. The chimney itself can be climbed with a successful different times. A creature that is Small or smaller can Emperor regularly in recent years.
It would be going too squeeze up through the last feet to the surface, but a far to call the pair friendly, but they have mutual interests. Falgraf Gunnacksen N male dwarf , an fey prince has warmed to the Emperor over time. Unfortunately, he lost the vial somewhere in the Derro cultists once served the Imperium, but no longer. If the characters are willing They might return, but their marginal sanity makes them to get their hands dirty, they can retrieve the potion with a unreliable.
Falgraf The closest allies the darakhul have are the vampires of is grateful if they find it, but soon needs their help again the Blood Kingdom. In the Underworld, the darakhul ally when he gets stuck in the narrow chimney. The ghouls are also on good terms with wraiths, vampires, and some ghosts. Tucked away in a cave complex between the Forest of Forgetting and the Marshlight Caverns is Blinderstal, last bastion of the dark folk in the Ghoul Imperium.
Nearly Locations of the Underworld dark folk Creature Codex, p. Several destruction of Tendyocan, the nearest friendly stronghold, of the old capitals of the Hundred Kings survive in some compelled them to join forces.
Cruel and held by those kings and are now overrun with fungi, bats, murderous, they sneak through the Underworld, raiding aboleths, and other denizens of the Underworld. An unguarded secret tall, fills this vast cavern, created by the colony of over 10 door leads into the complex from the Marshlight Caverns — million bats that live on the ceiling.
Each night at dusk, finding it requires a successful DC 25 Wisdom Perception they fly up through a narrow foot vertical chimney, or Intelligence Investigation check.
Mistrustful of others emerging into the skies of Morgau in a black cloud so vast to the point of paranoia, the dark folk do not welcome it is visible from the towers of Bratis Castle 25 miles away.
A creature seeking shelter or supplies must succeed When the bats are at home, their high-pitched squeaks on a DC 25 Charisma Deception or Persuasion check create a huge cacophony that echoes down the tunnels to gain admittance. These dark folk speak only their own leading to the cavern. There are usually 2d6 ghouls here, tongue, a dialect of Umbral, making negotiations difficult.
The guano also attracts hungry passageways and chambers of the stronghold, and at insects of all shapes and sizes, including carrion beetles least 10 dark servants watch outsiders at all times with.
Supplies can be purchased for 10 times gullet. Adventure Hooks. Can the Until recently, Chandelier Island was home to an elder air group track down the thief without riling up the entire elemental named Sulfanorum. The elemental was bound dark folk population? If the characters have a secret to trade, of the City of Brass.
Mushir charged Sulfanorum with perhaps the cabal will make a deal? Female carrion beetles Tome of the City of Brass for many years to come—the spell that Beasts, p.
The elemental fled, eggs in nests scattered throughout the chambers. The larvae consume the fungi voraciously, and is inhabited by many priests of Vardesain. For more shedding their exoskeletons several times over the next two information about Chandelier Island and its shrine, see weeks as they increase rapidly in size use giant fire beetle page When it finally emerges from of these caverns. Here, the ghouls mine cinnabar ore the cocoon, it is a fully-grown carrion beetle.
Both unprocessed ore and flasks of quicksilver as mounts, beasts of burden, and tunnel excavators. Their are sold in Marrowheart, Darakhan, and other ghoul cities. In life, the Shepherd was always broken in a violent disagreement with her predecessor. He supervises the the 27 ghast miners meet their production targets. The ghouls have pounds of ore loaded into by hungry purple worms who love the taste of carrion leather sacks, worth 2, gp at any ghoul settlement.
The beetles and come here to feed. The Shepherd does his best ten flasks of mercury, each worth gp, are far lighter to protect his flock, but he is regularly hampered by edicts and kept in an iron chest near the kilns. The Adventure Hook. The characters meet a desperate drow creature must succeed on a DC 17 Constitution saving named Gelanisyr LE male drow mage who offers to throw or become poisoned for 1 hour. The mines are an ideal location for Spiderfang in exchange for their protection.
The drow the characters to run into an NPC they met earlier in the claims the rest of his group were swallowed by a purple campaign, perhaps in Zobeck or Krakovar, who fell victim worm with strange, mottled skin when they passed through to the ghouls and is now a ghast with only vague memories the carrion beetle nesting grounds. If the characters slay of its previous life. Instead, enormous cavern at the western edge of the Imperium.
Averaging feet deep, the abyss goes down to feet The White City is besieged by its masses of poor and at its deepest point in the center of the cave. The most starving beggar ghouls, kept in line by two powerful legions famous residents of the cavern are the alien cloakers. Their answerable only to the Emperor, and filled with the displays disconcerting moans are carried by the winds blowing of the rich and powerful.
Everyone in the Imperium comes through the chamber as they glide to and from their to Darakhan to make a play for power and influence.
Most stalactite home of Jalla. This hideous wailing gives the cave find it a stony place with little room for error. Rising feet above the main cavern in the center of Two colossal bridges cross the abyss. In the southeast, the city is the Imperial Acropolis, home to the Fane of the a foot wide, foot-thick seemingly natural stone Necrophagi, the Temple of the Emperors, and the red and bridge, over seven miles long, links the Hunger Oracle on white Shrine of Vardesain.
Three well-guarded entrances the shore of the Sunless Sea with a ghoul outpost and the lead beneath the hill to the halls and tunnels of the Buried Glowing Forest to the north. Supported along its length Palace of the Emperor. Darakhan is detailed further on by huge rock pillars, the bridge was shaped centuries ago page A long tunnel slopes downwards, its walls and The second bridge was originally built by the derro and floor covered in a powdery crystal that looks like frost but connects the city of Gonderif with its iron mines.
The old is actually bone dust. The passage opens out into a vast, mining cart tracks still function, and carrion beetles pull superheated chamber. Characters crossing the abyss encounter sulfurous river. This ghostly creature was a pech in life named Underworld to the true underworld — the kingdom of the Dobriz.
The ghost is lucid enough to explain that a Death God. Creatures reckless enough to step through the lambent witchfyre see page is preying on the pech portal find themselves in the barren wastes of the Dry Lands community. For grateful pech rewards them with a gem of seeing and shares more details on the Dry Lands, see Warlock 8: Undead.
Their insanity Spelos is always ravenous, happy to devour anything that makes them difficult allies, and the ghouls leave them crosses his path, whether living or undead. He currently has mostly to themselves.
Unbeknownst the already foul aromas pervading the cavern. The cult is led by their queen Orda devour one. Entry Too close for comfort. Entry My Edessa! Entry A reversal. Interference a Hyperspace exclusive. Entry In transit, again. Entry Progress. Entry Ruination avoided. Entry Success Delayed. Entry Disaster, again. Entry Patience has paid off. Entry They live. They all live.
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